This paper introduces a novel compact shape representation from captured volumetric video sequences of people. 4D volumetric video achieves highly realistic reproduction, replay and free-viewpoint rendering of actor performance from multiple view video acquisition. A variational encoder-decoder is trained on 3D skeletal motion sequences of an actor performing multiple motions to learn a generative model of the dynamic 4D shape. This provides a compact encoded representation capable of high-quality synthesis of the 4D shapes with two orders of magnitude compression.
Deep 4D Shape Representation: Learning 4D Volumetric Video from Skeletal Motion
João Regateiro,
Marco Volino, and
Adrian Hilton
ACM SIGGRAPH European Conference on Visual Media Production (CVMP) 2019
@inproceedings{Regateiro:3DV:2019, AUTHOR = "Regateiro, Joao, and Volino, Marco, and Hilton, Adrian", TITLE = "Deep 4D Shape Representation: Learning 4D Volumetric Video from Skeletal Motion", BOOKTITLE = "ACM SIGGRAPH European Conference on Visual Media Production (CVMP) 2019", YEAR = "2019", }